Max-16 v0.3.6: Put Yourself Into a Game (Video Documentation)

Video Documentation from Max-16 v0.3.6: Put Yourself Into a Game, event held on 10th April 2010.

Although the majority of documentation was in the form of still photographs (some of which will be posted shortly), I did take a little video, extracts from which are presented here.

This event is a work-in-progress event, as part of Project 1 (experimentation), on the MA Art & Media Practice at the University of Westminster.

The principal area of experimentation is in game-pods – pods that you get inside, in order to play a video game. In this case, tents are used. The theme is human and hardware-based video game (technology), joining within a small, confined space. You have to climb inside the pod in order to play the game.

Additionally, there is also an experimental Sinclair Shrine; a shrine made to Sir Clive Sinclair, inventor of the 1980s ZX Spectrum computer. Gamers are able to play a game which constitutes ‘worship’ at the shrine. My Vigatrope (Video Game Zoetrope) prototype has also been adapted to include images of Sir Clive, as it has temporarily become part of the shrine.

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